The Factory

Ideas.
People.
Progress.

The Factory
In DevFactory

Battle Pegs

Competitive peg-bouncing battles with character powers, trick-shot bonuses and simultaneous play.

Games  •  macOS  •  Windows  •  Linux / SteamOS  •  tvOS  •  Pre-release  •  TBA

Buffalo street and muralPhoto: Shamir Hunley / Unsplash (opens in a new tab)

In DevRelease status

TBAPrice

Pre-releaseVersion

What we're building

Line up a shot, send the ball through the pegs, and turn a good bounce into a big score. Battle Pegs combines physics-driven arcade play with attacks and Specials that can change a match in an instant.

Play a friend in simultaneous local head-to-head or take on a computer opponent. Both sides begin with the same board layout, so every bank shot, character choice and well-timed power matters. Clearing the last orange peg ends the round; the higher score wins it.

The first-release roster features Rivet, Sarge, Pip, Sparx and Jinx, each with a distinct attack and Special. Steel armor, shifting wind and electrical chains give the competition different rhythms, while trick-shot bonuses reward creative play.

Battle Pegs is in development. Mac and Apple TV playtesting is underway; Windows and Linux/SteamOS versions are planned. Release timing, pricing and store links will be announced later.

Planned capabilities

Play simultaneously in local head-to-head, or take on a computer opponent in Single Player.

Choose Rivet, Sarge, Pip, Sparx or Jinx. Each character brings a distinct attack and Special.

Read the angles across varied layouts, shaped pegs and bumpers. Both players receive the same board geometry.

Earn live-scoring style bonuses for creative shots and build multipliers through productive runs.

Adjust round duration, match length and automatic attacks. Use character levels or equal strength in head-to-head.

Navigate and play with controllers, with keyboard support on desktop.

The Blueprint puts this craft on your roadmap.

$5,000 flat: a business review, an AI opportunity map, and a written execution plan your team can run. You work with Chris directly.

Start a conversation